// This is a comment
/*

RequireScript("talk.js");

 var chest_is_open = false;

function chests(){

Talk("Congratulations, you found a box of nothing!");

if(chest_is_open == false) {
	// the chest is open
	SetPersonDirection("chest_000.rss", "south");
	chest_is_open = true;
	
}
else {
	// the chest is closed
}

}

*/
